Fugalengram Studio

Focus on game developement and music composition.

About me

Chung-Wen Chang (張崇文/蟑蟲蚊)

I am interested in game engine developement and music composition.

  • Software Engineering / Programming:
    • C/C++, VB6.0, Java, Javascript/Typescript, Python, PHP, ASP
    • OOP, FP, Multithreaded Programming.
    • Native Client/Server Dev., Win32 API, Winsock, BSD socket, epoll/IOCP, etc.
    • Web Client/Server Dev., HTML5/CSS3, WebSocket Protocol, TLS/DTLS, Emscripten, etc.
    • DirectX9.0, OpenGL(1.1~4.3), OpenGL ES (1.0~3.1).
  • Tools for design & 3D modeling:
    • Krita
    • Blender
  • DAW/Tools for music composition:
    • MuseScore
    • Cakewalk
    • Studio One
    • Audacity

My music/songs are selling on music stores and audio streaming services:

You can also sell your songs by DistroKid.com.
Register by this link will give you a little discount, and DistroKid will give me a little commission.

[Game] Engram

It's a rhythm game that be designed to require player using theirs all ten fingers, similar to playing piano, but more simpler then it. The game is maybe not quite funny because it is an experimental game for hand-eye coordination training purpose, I really hope you can enjoy all of the music.

  • Type: Rhythm Game
  • Number of Players: Single Player.
  • Release date: 2019, Jan 04 4:00 pm PST
  • Staff of developement:
    • All the things(programming, assets, songs): Chung-Wen Chang (張崇文/蟑蟲蚊)
  • English
  • Traditional Chinese (繁體中文)
  • Simplified Chinese (简体中文)
  • Japanese (日本語)
  • PC:
    • OS: Windows 10 (64 bits only)
    • CPU: 2 GHz+
    • Memory: 512 MB+
    • OpenGL 4.3+ graphics cards.
Store pages: 

Copyright© Fugalengram Studio (fugalengram@gmail.com). All rights reserved.